Create custom contracts

Turn any car on your server into a boosting contract with its own in-game image.

You need the Admin page on the tablet (see Installation) and screenshot-basic running for the image.

The car's model must be in your framework's vehicle list: qbx_core/shared/vehicles.lua on Qbox, qb-core/shared/vehicles.lua on QBCore, or the vehicles table on ESX. If it is not, the creator says the vehicle does not exist.

1. Spawn and style the car

Spawn the car and give it the look you want. The contract car spawns exactly like this. A customs script such as PopcornRP Customs makes this quicker.

2. Create the contract

  1. Sit in the car.
  2. Open the tablet and go to Admin, then Contracts.
  3. Click Create Contract at the top right.
  4. Set the Paint Configuration and pick a Vehicle Class.
  5. Click Copy Current Vehicle Settings.
  6. Click Create Vehicle Contract.

3. Take the image

In the contract list, each contract has four buttons: Re-image Vehicle, Spawn Vehicle, Edit Vehicle Settings and Delete Contract. Click Re-image Vehicle, the first one. Contracts that still need an image are marked as re-image required.

The image is saved in gg_boosting/web/dist/vehicle_images.

4. Restart

Restart gg_boosting, or the server, so players see the new image.

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