Installation
Install CoilCab, set up the phone app, and start it in the right order.
1. Download the resource
Download gg_coilcab from your Cfx.re portalOpens your granted assets filtered to it. Sign in with the Cfx.re account that bought it.Open portalExtract it into your server's resources folder and keep the folder name gg_coilcab. The cab model and its handling are inside it.
2. Install the dependencies
These need to be installed and started before the script. Skip any you already run:
CoilCab needs gg_lib 1.0.16 or newer, and OneSync enabled on your server.
Then add yourself as an admin in gg_lib so you can open Script Studio. gg_lib connects CoilCab to your framework, bank and phone on its own.
3. Set up the phone app
Rides are booked only from the CoilCab phone app, so your server needs a supported phone. gg_lib adds the app on its own on every one of them, and the phone can start before or after CoilCab. If you run more than one phone, pick yours on the Bridges page in Script Studio.
JPR Phone and RoadPhone Pro need a one-time manual install. Follow Phone app setup.
4. Add it to server.cfg
Add these lines in this order. Skip lines for resources you already start, and keep your framework and phone above them.
ensure oxmysql
ensure ox_lib
ensure gg_lib
ensure gg_coilcab
There is no config file and no SQL to run. The database tables are created on the first start. Fares, speeds and the cab look are in Script Studio: see Configuration.
Important Restart
gg_coilcabonly while no rides are active. A player sitting in a cab while it restarts will crash. A full server restart is always safe.
Check it works
- Open the CoilCab app on your phone, pick a destination and confirm the fare.
- A cab drives to you and opens its passenger doors. Get in.
- The cab sets off and the fare is taken from your bank. From a passenger seat, press E to open the cabin screen.
