Racing System
Street races, arena circuits, contracts, a racing garage and Global tracks, all on one tablet.
Racing System gives your city a full racing scene on one tablet. Racers host and join street races on the tracks that come with it or the ones they build, race the fifteen arena circuits in the stadium, run contracts across the map, and keep their race cars in a racing garage under the Maze Bank Arena.
Every setting is in Script Studio (/ggsettings), and it runs on gg_lib. There is no config file and no SQL to import.
What you need
| Requirement | Details |
|---|---|
| Framework | Any framework gg_lib supports. See the list. |
| Inventory | Any inventory gg_lib supports. See the list. |
| Database | oxmysql |
| Libraries | ox_lib, and gg_lib 1.0.23 or newer |
gg_lib finds your framework, inventory, vehicle keys, target and police dispatch on its own, so there is nothing to pick.
Features
- Street races on 15 tracks that come with it, plus every track your racers build and publish.
- Fifteen arena circuits in one stadium, with loops, jumps and boost pads, a crowd and big screens.
- A track builder: racers place checkpoints and props in the world, test run the track, then publish it to your city.
- Global tracks: racers post their best tracks to Global, and every Racing System server can race them. Browse them at ggstudio.store/tracks.
- Contracts across the city by car class, from
CtoX, paid in XNT by medal, with reward cases. - The Racing Garage: car lifts, the garage computer's Marketplace, crates of new cars, parts kits and the Black Market.
- City Events and Arena Events on a schedule, ranked races, betting, pink slips, crews and seasons.
- An arcade racing machine players set down anywhere to race the arena courses.
- One alias and one XNT balance with the Boosting System when both run.
- English, Deutsch, Español, Français, Nederlands, Português (Brasil), Русский, 日本語 and 简体中文.
