Using it
The racing tablet, the Racing Garage, the arena, contracts, money and the admin tools.
The tablet
Racers open everything from the gg_racing_tablet item. It has six tabs:
| Tab | What is there |
|---|---|
| Races | Open races to join, City Events and Arena Events, and the button to host your own street or arena race. |
| Tracks | The 15 street tracks and 15 arena courses that come with it, your city's community tracks, and Global tracks from every server. |
| Contracts | Driving jobs across the city by car class, the one live board every racer shares. |
| Profile | Your alias, level, rating and results. |
| Crews | Found or join a crew and race under its name. |
| Leaderboard | The city's racers and crews, and the month's season standings. |
The Racing Garage
The big door on the north side of the Maze Bank Arena is the way in. Drive or walk up to it. A racer buys their racing garage there the first time (Garage Price under Garage), and needs one to take contracts. Inside are their race cars on their lifts and the garage computer:
| Garage computer | What it does |
|---|---|
| Marketplace | The dealer's cars, and other racers' cars for sale or at auction. |
| Crates | Crates of new cars. A class key opens one. |
| Parts | Parts kits that tune a car and can move it up a class. |
| Black Market | Class keys and parts kits for XNT, in stock that comes and goes. |
| Customize | Props to furnish your garage. |
Race cars only exist on your lifts or inside a race. Each lift holds three cars, and racers buy more lifts at the computer.
Races
- Street races run on the city's roads. The host picks the track, laps, car class, entry fee and whether the race is ranked.
- Arena races run inside the stadium. Join from the tablet, then drive up to the arena door to check in.
- City Events and Arena Events open by themselves on a schedule, with a prize pool. Set them up under Races in Configuration.
- Pink slips put the cars themselves on the line, and players off the grid can bet on who takes the podium.
In a race that allows resets, hold X for a second to put the car back on the last checkpoint, with ten seconds on your time. In a practice run, hold R to start again. Hold G to leave. Change the keys under Race Keys.
Contracts
The Contracts tab lists live contracts for every car class from C to X. A contract pays XNT by class and by medal, and ends with a reward case: participation, bronze, silver or gold. Admins lay out where contracts run with the Contract Builder in /ggsettings, under Contracts.
Money
| Money | Earned from | Spent on |
|---|---|---|
| XNT | Contracts, race winnings, cases | Entry fees, wagers, the Black Market |
| Credits | Race finishes, podiums, contracts, levelling up | Cars and parts at the garage computer |
With the Boosting System on the same server, both scripts share one alias and one XNT balance. Link Racing And Boosting Accounts under Races switches that. Choose before racers sign up: switching later moves everyone to the other name and wallet.
The arcade machine
Using a gg_racing_arcade item sets down a two-seat cabinet where the player stands. Anyone can sit at it and race the arena courses in a lobby with the other machines' players. Arcade in /ggsettings sets how many machines each player can place, the lobby size, the most laps and cash wagers.
Admin console
| Type | What it does |
|---|---|
racing_arcade status | Says how far the arcade's car list is. |
racing_arcade rescan | Rates every car for the arcade again, the next time a player loads in. |
