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Racing & Boosting
The Racing System and the Boosting System in one pack, sharing one alias and one XNT balance. Steal cars to order, chop and respray them, then race the arena, the streets and the tracks your racers build.
Better together
One alias.
One wallet.
Installed together, Boosting and the Racing System share one underground account. The alias a player picks on either tablet is their name in both, and every XNT they earn lands in one balance.

One account
Same aliasSame XNT
Earn XNT
- Street contractsPaid by class and medalRacing
- Race winningsPaid out even after the racer leavesRacing
- Boosting contractsXNT and rep for every car deliveredBoosting
- The contract marketSell a contract you won't runBoosting
Spend XNT
- Race entry feesInto the pot the podium splitsRacing
- The Black MarketClass keys and parts kitsRacing
- ContractsBought off the live marketBoosting
- The Boosting storeLockpicks, spray cans and platesBoosting
- Rename onceThe racing boards and the player's Boosting market listings follow.
- One switchLink Racing And Boosting Accounts, in Script Studio and on by default. Pick before racers sign up.
- Fine apartSwitched off, or without Boosting, the Racing System keeps its own alias and XNT.
Spotlight
Steal it. Race it.
The best of both: contracts to steal, chop and respray, and a stadium, the streets and a garage to race from.
Overview
The Racing System and the Boosting System, built to run side by side. Installed together they share one underground account: a player picks one alias and earns one XNT balance, whether they're stealing cars to order or racing for the podium. Boosting contracts pay for race entries and the Black Market's class keys, and race winnings buy the next contract.
You get the two scripts listed here, each the full version with the same updates and support.










