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Events

Client – Open Tablet

lua
-- Trigger from client
TriggerEvent("gg_boosting:client:open_tablet")

-- Send request to server
TriggerServerEvent("gg_boosting:server:open_tablet")

Server – Open Tablet

lua
-- Trigger from server with player source
TriggerEvent("gg_boosting:server:open_tablet", player_source)
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